Export
Export writes your ped’s files as they are in the editor, ready for your FiveM server, either as a whole resource or as the stream files alone. You need to be signed in and verified in PedForge’s Discord, and what you added is charged when the export succeeds.
Export the ped
Press Export in the top bar. PedForge builds the files once your last edit has landed, then lists each one with its size. Validation issues are shown there too, but they do not stop an export.
In the dialog, choose FiveM resource to get a folder named after your ped, holding fxmanifest.lua, peds.meta and a stream folder with the ped’s files. Choose Stream files only to get the ped’s files alone. For a resource, also choose Male or Female, which sets how the ped moves, its expressions and its size in peds.meta. The male values come from a working FiveM resource. The female values are GTA V’s standard ones and have not been tested in the game.
Choose Download ZIP to get one ZIP, or, in Chrome and Edge, Save to a folder… to write the files straight into a folder. Before it replaces files in that folder, PedForge lists them and asks.
Put it on your server
Put a resource folder in your server’s resources, add ensure and the folder’s name to server.cfg, like ensure dillen, and restart the server. If the server already has a resource for this ped, use one or the other, not both. Stream files go in your resource’s stream folder in place of the old ones, then restart the server. Your fxmanifest.lua and peds.meta stay as they are.
Step by step, with fxmanifest.lua and server.cfg: Install on your server.
Privacy and credits
Nothing is uploaded. The files are built and zipped in your browser, on your computer.
Before you save, the dialog shows what the export costs and how many credits you will have left. The credits are charged once you have chosen where to save, just before the files are written, and given back if writing them fails. What you have already paid for in this project is not charged again.