Skip to content
PedForge

Tattoos

In tattoo mode you click the ped where the tattoo should go and move it over the skin with the mouse. The tattoo is painted into the garment’s textures.

Start tattoo mode

  1. Press Tattoos, the stamp among the buttons at the top left of the stage. The tattoo panel takes the inspector’s place and the tools show on the stage.

  2. You do not need to select a garment first. A tattoo lands on the garment you click, and the arms count as part of the category Arms and torso. The panel says which garment you are tattooing.

Choose a picture and place it

  1. Choose one of the ready-made tattoos, Barbed wire or Geometric band. They are PedForge’s own drawings.

  2. Or press Add tattoo and choose a picture of your own, a PNG or JPEG. Pictures larger than 2048 pixels are scaled down.

  3. Click the ped where the tattoo should go. It is placed there, 12 cm along its longest side, and selected.

Tip

Use a PNG with a transparent background. A JPEG has no transparency, so the whole picture lands on the skin, background and all.

Move, turn and resize

  1. Drag the tattoo to move it over the skin. It follows the shape of the body and keeps its angle. Right-drag to turn the ped and scroll to zoom.

  2. The selected tattoo gets a cyan outline and a gizmo. Under Gizmo mode, choose Turn to turn it along the skin or Resize to change its size.

  3. The panel has the same as sliders: Size from 1 to 40 cm, Angle, Opacity and Depth, how far into the body the tattoo reaches, from 2 to 15 cm.

  4. Mirror puts a mirrored copy on the other side of the body, on the other arm for example, and Remove removes the tattoo.

Layers and undo

Under Layers the garment’s tattoos are listed in the order they are painted, the last one on top. Click one to select it, or move it up or down the list.

Every change is a step in the history. The tattoos are painted into every texture variant of the garment, and the original textures are kept, so removing every tattoo gives you the garment as it was.

Esc lets go of the tattoo you have selected, and another press leaves the mode. Done leaves it too.

Good to know

A garment can wear at most 32 tattoos. A garment without textures cannot be tattooed, because there is nothing to paint on.

What it costs

Tattoos cost 10 credits for every 2 layers or part of 2 on each garment, charged when the export succeeds. What you have already paid for is not charged again, and removing a tattoo gives no credits back.